![]() However the HotW build is truly capable of decent healing and tanking for all content, which is pretty cool. Taladril wrote:I don't think the point of that build is to try to compare against a pure heal build. And when I do switch back to healing it will be the moonglow spec. And just as an fyi I would have needed to switch to a "real" healing build by now if I continued to play the healer. Then when you have what you need and you are doing more serious raiding like bwl or aq, drop the hybrid spec and either go full resto or full feral. Do that, get it done, get the gear - healing, tanking, and dps. Someone in that position still needs to do some quests, or grinding, or pugging dungeons. But really I think the hybrid build is ideal for an mc raider. The deeper into content we get (bwl>aq>naxx) the more you should focus on a pure build. ![]() For initial raids like MC, unless you are in a high performing guild, and if you are a strong performer you could go months before your build's weakness becomes apparent. The point I'm trying to get across is that HotW variations of druid builds are not recommended if you're aiming for end-game raiding (this also answers one of OP's initial questions). I'm sure it's easier to play fun specs if you're an officer, like your signature states that you are. ![]() Most serious guilds will not accept oddball specs (I'm not evaluating the fairness of this, just stating facts). An important aspect is managing to find a raidspot with a non-optimal build if you want to do anything other than the occasional MC pug. As you stated earlier in this thread druids have pretty bad talents overall, so the impact isn't as big as other classes' hybrid builds. But it's not such a compromise that it doesn't work at all.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |